Publications of C. Becker-Asano

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Articles:

  1. de Melo, C., Petters, D., Parthemore, J., Moffatt, D. and Becker-Asano, C. (2021), 'Introduction to the Special Issue On Computational Modelling of Emotion', IEEE Transactions on Affective Computing 12(2), 277-278.
  2. Schweizer, T., Renner, F., Sun, D., Becker-Asano, C. and Tuschen-Caffier, B. (2019), 'Cognitive Processing and Regulation Modulates Analogue Trauma Symptoms in a Virtual Reality Paradigm', Cognitive Therapy and Research 43(199).
  3. von der Pütten, A. M., Krдmer, N. C., Becker-Asano, C., Ogawa, K., Nishio, S. and Ishiguro, H. (2018), 'At the Cafй—Exploration and Analysis of People's Nonverbal Behavior Toward an Android', Geminoid Studies: Science and Technologies for Humanlike Teleoperated Androids, 375--397.
  4. Schweizer, T., Schmitz, J., Plempe, L., Sun, D., Becker-Asano, C., Leonhart, R. and Tuschen-Caffier, B. (2017), 'The impact of pre-existing anxiety on affective and cognitive processing of a Virtual Reality analogue trauma', PLOS ONE 12(12).
  5. Ragni, M. and Becker-Asano, C. (2015), 'The Pleasure will be Always on Our Side', KI - Künstliche Intelligenz 29(3), 299--302.
  6. Rosenthal-von der Pütten, A. M., Krдmer, N. C., Becker-Asano, C., Ogawa, K., Nishio, S. and Ishiguro, H. (2014), 'The uncanny in the wild. Analysis of unscripted human-android interaction in the field', Intl. Journal of Social Robotics 6(1), 67-83.
  7. Becker-Asano, C., Ruzzoli, F., Hölscher, C. and Nebel, B. (2014), 'A Multi-Agent System based on Unity 4 for virtual perception and wayfinding', Transportation Research Procedia 2(0), 452 - 455.
  8. Krämer, N., Kopp, S., Becker-Asano, C. and Sommer, N. (2013), 'Smile and the world will smile with you—The effects of a virtual agent's smile on users' evaluation and behavior', Intl. Journal of Human-Computer Studies 71(3), 335-349.
  9. Scheel, C. N., Kleim, B., Schmitz, J., Becker-Asano, C., Sun, D., Nebel, B. and Tuschen-Caffier, B. (2012), 'Psychophysiologische Belastungsreaktivitдt nach einem simulierten Feuer in einer Parkgarage', Zeitschrift für Klinische Psychologie und Psychotherapie 41(3), 180--189.
  10. Kleim, B., Ehring, T., Scheel, C. N., Becker-Asano, C., Nebel, B. and Tuschen-Caffier, B. (2012), 'Bewдltigungsverhalten in Notfallsituationen aus klinisch-psychologischer Perspektive', Zeitschrift für Klinische Psychologie und Psychotherapie 41(3), 166-179.
  11. Kiryazov, K., Lowe, R., Becker-Asano, C., Montebelli, A. and Ziemke, T. (2011), 'From the Virtual to the Robotic: Bringing Emoting and Appraising Agents into Reality', Procedia Computer Science 7(0), 241 - 243.
  12. Becker-Asano, C., Kanda, T., Ishi, C. and Ishiguro, H. (2011), 'Studying laughter combined with two humanoid robots', AI & Society 26(3), 291-300.
  13. Becker-Asano, C. and Ishiguro, H. (2011), 'Intercultural differences in decoding facial expressions of the android robot Geminoid F', Journal of Artificial Intelligence and Soft Computing Research 1(3), 215-231.
  14. Becker-Asano, C. (2011), 'Affective Computing combined with Android Science', KI - Künstliche Intelligenz 25, 245-250.
  15. Becker-Asano, C. (2011), 'Invited Commentary: On Guiding the Design of an Ill-defined Phenomenon', Intl. Journal of Synthetic Emotions 2(2), 66-67.
  16. Becker-Asano, C. and Wachsmuth, I. (2010), 'Affective computing with primary and secondary emotions in a virtual human', Autonomous Agents and Multi-Agent Systems 20(1), 32-49.
  17. Becker-Asano, C., Kopp, S., Pfeiffer-Lemann, N. and Wachsmuth, I. (2008), 'Virtual Humans Growing up: From Primary Toward Secondary Emotions', KI - Künstliche Intelligenz 1, 23-27.
  18. Prendinger, H., Becker, C. and Ishizuka, M. (2006), 'A study in users' physiological response to an empathic interface agent', Intl. Journal of Humanoid Robotics 3(3), 371-391.

Proceedings:

  1. Kuch, J., Melchior, F. and Becker-Asano, C. (2023), Effects of gender neutralization on the anthropomorphism of voices, in 'Proc. of 32nd IEEE Int. Conf. on Robot and Human Interactive Communication (RO-MAN)'.
  2. Kцhler, M., Zeller, E., Becker-Asano, C. W. and Jauch, C. (2023), Effect of sensor-based assistance systems on users in manual assembly tasks, in 'Proceedings of the 13th Conference on Learning Factories (CLF 2023)'.
  3. Kassner, A. and Becker-Asano, C. (2023), Comparing an android head with its digital twin regarding the dynamic expression of emotions, in '2023 11th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)'.
  4. Heisler, M., Kopp, S. and Becker-Asano, C. (2023), Making an Android Robot Head Talk, in 'Proc. of 32nd IEEE Int. Conf. on Robot and Human Interactive Communication (RO-MAN)'.
  5. Heisler, M. and Becker-Asano, C. (2023), An Android Robot Head as Embodied Conversational Agent, in 'Proc. Intl. Symposium on Robotics (ISR Europe)'.
  6. Kleine-Wechelmann, S., Bastiaanse, K., Freundel, M. and Becker-Asano, C. (2022), Designing the mobile robot Kevin for a life science laboratory, in 'Proc. of the 31st IEEE International Conference on Robot and Human Interactive Communication', pp. 870-875.
  7. Pham, T. X. N., Hayashi, K., Becker-Asano, C., Lacher, S. and Mizuuchi, I. (2017), Evaluating the Usability and Users' Acceptance of a Kitchen Assistant Robot in Household Environment, in 'Proc. of the 26th Intl. Symp. on Robot and Human Inteactive Communication', pp. 987-992.
  8. Becker-Asano, C., Riesterer, N., Huй, J. and Nebel, B. (2015), Embodiment, emotion, and chess: A system description, in 'Procs. of the 4th Intl. Symp. on New Frontiers in Human-Robot Interaction (AISB2015)'.
  9. Riesterer, N., Becker Asano, C., Huй, J., Dornhege, C. and Nebel, B. (2014), The hybrid Agent MARCO, in 'Proc. of the 16th Intl. Conf. on Multimodal Interaction', ACM, New York, NY, USA, pp. 80--81.
  10. Leymann, S., Hцlscher, C., Becker-Asano, C. and von Stülpnagel, R. (2014), Der Einfluss einer Speed-Accuracy Manipulation auf schildergeleitetes Navigationsverhalten in einer virtuellen Umgebung, in 'Abstracts of the 56th Conference of Experimental Psychologists', pp. 162-162.
  11. Hartmann, K., Bцck, R., Becker-Asano, C., Gratch, J., Schuller, B. and Scherer, K. R. (2014), ERM4HCI 2013: The 1st workshop on emotion representation and modelling in human-computer-interaction-systems, in 'Proc. of the 15th Intl. Conf. on Multimodal Interaction', pp. 607--608.
  12. Damm, O., Becker-Asano, C., Lohse, M., Hegel, F. and Wrede, B. (2014), Applications for Emotional Robots, in 'Procs of the 2014 ACM/IEEE Intl. Conf. on Human-robot Interaction', ACM, New York, NY, USA, pp. 495--496.
  13. Burkhardt, F., Becker-Asano, C., Begoli, E., Cowie, R., Fobe, G., Gebhard, P., Kazemzadeh, A., Steiner, I. and Llewellyn, T. (2014), Application of EmotionML, in '5th Intl. Workshop on Emotion, Social Signals, Sentiment & Linked Open Data (ES3LOD)', pp. 1--5.
  14. Burkhardt, F., Becker-Asano, C., Begoli, E., Cowie, R., Fobe, G., Gebhard, P., Kazemzadeh, A. and Steiner, I. (2014), Application of EmotionML, in 'Elektronische Sprachsignalverarbeitung 2014', TUDpress, , pp. 201-208.
  15. Becker-Asano, C., Meneses, E., Riesterer, N., Hué, J., Dornhege, C. and Nebel, B. (2014), The hybrid agent MARCO: A Multimodal Autonomous Robotic Chess Opponent, in 'Proc. of the 2nd Intl. Conf. on Human-Agent Interaction'.
  16. Becker-Asano, C., Gustorff, S., Arras, K. O. and Nebel, B. (2014), On the Effect of Operator Modality on Social and Spatial Presence during Teleoperation of a Human-Like Robot, in 'Procs. of the 3rd Intl. Symp. on New Frontiers in Human-Robot Interaction (AISB2014)'.
  17. Becker-Asano, C., Arras, K. O. and Nebel, B. (2014), Robotic Tele-presence with DARYL in the Wild, in 'Proceedings of the Second International Conference on Human-agent Interaction', ACM, New York, NY, USA, pp. 91--95.
  18. Becker-Asano, C. (2014), WASABI for affect simulation in human-computer interaction, in 'Proc. on Emotion Representations and Modelling for HCI Systems', Springer, Sydney, Australia.
  19. Kiryazov, K., Lowe, R., Becker-Asano, C. and Randazzo, M. (2013), The Role of Arousal in Two-Resource Problem Tasks for Humanoid Service Robots, in 'Proc. IEEE Intl. Symposium on Robot and Human Interactive Communication (RO-MAN'13)', IEEE, , pp. 62-69.
  20. Becker-Asano, C., Sun, D., Scheel, C. N., Tuschen-Caffier, B. and Nebel, B. (2013), Analyzing for emotional arousal in HMD-based head movements during a virtual emergency, in 'Intl. Workshop on Emotion and Computing in conj. with KI2013', pp. 34-43.
  21. Becker-Asano, C., Stahl, P., Ragni, M., Martin, J.-C., Courgeon, M. and Nebel, B. (2013), An affective virtual agent providing embodied feedback in the paired associate task: system design and evaluation, in 'Proc. of the 13th. Intl. Conf. on Intelligent Virtual Agents (IVA 2013)', pp. 406-415.
  22. Becker-Asano, C., Gustorff, S., Arras, K. O., Ogawa, K., Nishio, S., Ishiguro, H. and Nebel, B. (2013), Robot Embodiment, Operator Modality, and Social Interaction in Tele-Existence: A Project Outline, in 'Proc. of Intl. Conf. on Human-Robot Interaction (HRI2013)', pp. 79-80.
  23. von der Pütten, A. M., Becker-Asano, C., Ogawa, K., Nishio, S. and Ishiguro, H. (2012), Exploration and Analysis of People's Nonverbal Behavior Towards an Android, in 'Proc. of the Annual meeting of the International Communication Association'.
  24. Embgen, S., Luber, M., Becker-Asano, C., Ragni, M., Evers, V. and Arras, K. O. (2012), Robot-Specific Social Cues in Emotional Body Language, in 'Proc. IEEE Intl. Symposium on Robot and Human Interactive Communication (RO-MAN'12)', pp. 1019 -1025.
  25. Becker-Asano, C., Arras, K., Nebel, B. and Ishiguro, H. (2012), The Effect of Anthropomorphism on Social Tele-Embodiment, in 'IROS 2012 Workshop on Human-Agent Interaction'.
  26. Tuschen-Caffier, B., Kleim, B., Becker-Asano, C., Sun, D., Nebel, B. and Scheel, C. (2011), Bewдltigungsverhalten in virtuellen Notfallsituationen, in '7. Workshop Kongress für Psychologie und Psychotherapie'.
  27. von der Pütten, A. M., Krдmer, N. C., Becker-Asano, C. and Ishiguro, H. (2011), An Android in the Field, in 'ACM/IEEE Intl. Conf. on Human-Robot Interaction', pp. 283-284.
  28. von der Pütten, A. M., Krдmer, N. C., Becker-Asano, C. and Ishiguro, H. (2011), An Android in the field. How people react towards Geminoid HI-1 in a real world scenario, in 'Proc. of the 7th Conf. of the Media Psychology Division of the German Psychological Society'.
  29. Becker-Asano, C., Sun, D., Kleim, B., Scheel, C. N., Tuschen-Caffier, B. and Nebel, B. (2011), CoVE: Coping in Virtual Emergencies, in 'Intl. Workshop on Emotion and Computing', pp. 1.
  30. Becker-Asano, C., Sun, D., Kleim, B., Scheel, C. N., Tuschen-Caffier, B. and Nebel, B. (2011), Outline of an Empirical Study on the Effects of Emotions on Strategic Behavior in Virtual Emergencies, in 'Affective Computing and Intelligent Interaction', Springer, Heidelberg, pp. 508--517.
  31. Becker-Asano, C. and Ishiguro, H. (2011), Evaluating facial displays of emotion for the android robot Geminoid F, in 'IEEE SSCI Workshop on Affective Computational Intelligence', pp. 22-29.
  32. Becker-Asano, C. and Ishiguro, H. (2011), Inter-cultural differences in the evaluation of an android's facial display of emotions, in 'Bi-annual meeting of the International Society for Research on Emotion (ISRE)'.
  33. Cooney, M. D., Becker-Asano, C., Kanda, T., Alissandrakis, A. and Ishiguro, H. (2010), Full-body Gesture Recognition Using Inertial Sensors for Playful Interaction with Small Humanoid Robot, in 'Intl. Conf. on Intelligent Robots and Systems (IROS)', IEEE, , pp. 2276-2282.
  34. Becker-Asano, C., Nishio, S., Ogawa, K. and Ishiguro, H. (2010), Exploring the Uncanny Valley with Geminoid HI-1 in a real-world application, in 'IADIS Intl. Conf. on Interfaces and Human Computer Interaction', pp. 121-128.
  35. Hudlicka, E., Payr, S., Ventura, R., Becker-Asano, C., Fischer, K., Leite, I., Paiva, A. and von Scheve, C. (2009), Social interaction with robots and agents: Where do we stand, Where do we go?, in 'Affective Compting and Intelligent Interaction', pp. 698-703.
  36. Becker-Asano, C., Kanda, T., Ishi, C. and Ishiguro, H. (2009), How about laughter? Perceived naturalness of two laughing humanoid robots, in 'Affective Computing and Intelligent Interaction', pp. 49-54.
  37. Becker-Asano, C., Kanda, T., Ishi, C. and Ishiguro, H. (2009), Humanoid robots laughing in response to a joke: Results of a video-based online survey, in 'Interdisciplinary Workshop on Laughter and other Interactional Vocalisations in Speech'.
  38. Becker-Asano, C. and Ishiguro, H. (2009), Laughter in Social Robotics – no laughing matter, in 'Intl. Workshop on Social Intelligence Design (SID2009)', pp. 287-300.
  39. Tolksdorf, J., Becker-Asano, C. and Kopp, S. (2008), Do You Know How I Feel? Evaluating Emotional Display of Primary and Secondary Emotions, in H. Prendinger and J. Lester and M. Ishizuka, ed., 'Intelligent Virtual Agents (IVA 08)', Springer, , pp. 548-549.
  40. Sommer, N., Krдmer, N., Kopp, S. and Becker, C. (2008), Keep smiling! An embodied agent's impact on user's evaluation and smiling behaviour, in '29th Intl. Congress of Psychology'.
  41. Hofstaetter, A., Grammer, K., Hasse, K., Becker-Asano, C. and Wachsmuth, I. (2008), How Emma learned to smile and frown. The implementation of the facial action coding system in an avatar, in 'XIX Biennial Conf. of the Intl. Society for Human Ethology', pp. 137-138.
  42. Becker-Asano, C. and Wachsmuth, I. (2008), Affect Simulation with Primary and Secondary Emotions, in H. Prendinger and J. Lester and M. Ishizuka, ed., 'Intelligent Virtual Agents (IVA 08)', Springer, , pp. 15-28.
  43. Duval, S., Becker, C. and Hashizume, H. (2007), Privacy Issues for the Disclosure of Emotions to Remote Acquaintances without Simultaneous Communication, in '12th Intl. Conf. on Human-Computer Interaction', pp. 82-91.
  44. Boukricha, H., Becker, C. and Wachsmuth, I. (2007), Simulating Empathy for the Virtual Human Max, in '2nd Intl. Workshop on Emotion and Computing', pp. 22-27.
  45. Kopp, S., Becker, C. and Wachsmuth, I. (2006), The Virtual Human Max - Modeling Embodied Conversation, in 'KI 2006 - Demo Presentation, Extended Abstracts', pp. 21-24.
  46. Becker, C. and Wachsmuth, I. (2006), Modeling primary and secondary emotions for a believable communication agent, in Dirk Reichardt and P. Levi and J.-J. C. Meyer, ed., 'Intl. Workshop on Emotion and Computing', pp. 31-34.
  47. Becker, C. and Wachsmuth, I. (2006), Playing the Cards Game SkipBo against an Emotional Max, in Dirk Reichardt and P. Levi and J.-J. C. Meyer, ed., 'Intl. Workshop on Emotion and Computing', pp. 65.
  48. Becker, C., Lemann, N., Kopp, S. and Wachsmuth, I. (2006), Connecting feelings and thoughts - modeling the interaction of emotion and cognition in embodied agents, in '7th Intl. Conf. on Cognitive Modeling (ICCM-06)', Edizioni Goliardiche, , pp. 32-37.
  49. Becker, C., Prendinger, H., Ishizuka, M. and Wachsmuth, I. (2005), Empathy for Max (Preliminary project report), in 'Intl. Conf. on Active Media Technology (AMT-05)', pp. 541-545.
  50. Becker, C., Prendinger, H., Ishizuka, M. and Wachsmuth, I. (2005), Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game, in 'Affective Computing and Intelligent Interaction', Springer, , pp. 466--473.
  51. Becker, C., Nakasone, A., Prendinger, H., Ishizuka, M. and Wachsmuth, I. (2005), Physiologically interactive gaming with the 3D agent Max, in 'Intl. Workshop on Conversational Informatics', pp. 37-42.
  52. Becker, C., Kopp, S. and Wachsmuth, I. (2004), Simulating the emotion dynamics of a multimodal conversational agent, in 'Workshop on Affective Dialogue Systems', Springer, , pp. 154--165.

Book chapters and monographs:

  1. Becker-Asano, C. and Wachsmuth, I. (2010), WASABI as a case study of how misattribution of emotion can be modelled computationally, in K. R. Scherer and T. Bдnziger and E. Roesch, ed., 'A Blueprint for Affective Computing: a Sourcebook and Manual', Oxford University Press, , pp. 179-193.
  2. Becker-Asano, C. (2008), 'WASABI: Affect Simulation for Agents with Believable Interactivity', PhD thesis, Faculty of Technology, University of Bielefeld.
  3. Becker, C., Kopp, S. and Wachsmuth, I. (2007), Why emotions should be integrated into conversational agents, in Toyoaki Nishida, ed., 'Conversational Informatics: An Engineering Approach', Wiley, , pp. 49-68.
  4. Becker, C. (2003), 'Simulation der Emotionsdynamik eines künstlichen humanoiden Agenten', Master's thesis, University of Bielefeld.